2026-11-03 08:52:32 +08:00
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
|
|
|
|
|
namespace Decentralized.Domain
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 一个链上地址:各币种余额,加上整个地址的污点额与成本(信用点等值)。
|
|
|
|
|
/// 污点和成本按转出的价值比例随币走。
|
|
|
|
|
/// </summary>
|
|
|
|
|
public sealed class Wallet
|
|
|
|
|
{
|
|
|
|
|
public string Address;
|
|
|
|
|
public Dictionary<string, double> Balances = new Dictionary<string, double>();
|
|
|
|
|
/// <summary>污点额(信用点等值)。</summary>
|
|
|
|
|
public double Taint;
|
|
|
|
|
/// <summary>成本(信用点):出金时只对超出成本的部分征税。</summary>
|
|
|
|
|
public double Basis;
|
|
|
|
|
/// <summary>被执法标记。</summary>
|
|
|
|
|
public bool Flagged;
|
|
|
|
|
|
2026-11-03 15:35:48 +08:00
|
|
|
/// <summary>买入记录:每种币买入的数量与花费(信用点等值),用来显示买入均价。卖出或转出时按比例减少。</summary>
|
|
|
|
|
public Dictionary<string, double> BuyQty = new Dictionary<string, double>(), BuyCost = new Dictionary<string, double>();
|
|
|
|
|
|
|
|
|
|
public void RecordBuy(string asset, double qty, double costCredits)
|
|
|
|
|
{
|
|
|
|
|
if (qty <= 0) return;
|
|
|
|
|
BuyQty[asset] = (BuyQty.TryGetValue(asset, out var q) ? q : 0) + qty;
|
|
|
|
|
BuyCost[asset] = (BuyCost.TryGetValue(asset, out var c) ? c : 0) + Math.Max(0, costCredits);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>买入均价(信用点);没有买入记录(例如全是挖出来的)返回 null。</summary>
|
|
|
|
|
public double? AvgBuy(string asset) => BuyQty.TryGetValue(asset, out var q) && q > 1e-9 ? BuyCost[asset] / q : (double?)null;
|
|
|
|
|
|
2026-11-03 16:51:12 +08:00
|
|
|
/// <summary>被发行方冻结的数量(只有可冻结的币:CRT 在镇压期间、CRC),和解冻的日子。冻结的币仍计入余额与估值,但不能花、不能转。</summary>
|
|
|
|
|
public Dictionary<string, double> Frozen = new Dictionary<string, double>();
|
|
|
|
|
public Dictionary<string, int> FrozenUntil = new Dictionary<string, int>();
|
|
|
|
|
|
|
|
|
|
/// <summary>可动用的余额(扣掉冻结部分)。</summary>
|
|
|
|
|
public double Avail(string asset) => Math.Max(0, Get(asset) - (Frozen.TryGetValue(asset, out var f) ? f : 0));
|
|
|
|
|
|
|
|
|
|
/// <summary>冻结该币当前余额的 share 比例,直到 untilDay(含)。已冻结的不重复冻。返回冻结的数量。</summary>
|
|
|
|
|
public double Freeze(string asset, double share, int untilDay)
|
|
|
|
|
{
|
|
|
|
|
double amount = Avail(asset) * Math.Max(0, Math.Min(1, share));
|
|
|
|
|
if (amount <= 1e-9) return 0;
|
|
|
|
|
Frozen[asset] = (Frozen.TryGetValue(asset, out var f) ? f : 0) + amount;
|
|
|
|
|
FrozenUntil[asset] = Math.Max(untilDay, FrozenUntil.TryGetValue(asset, out var u) ? u : 0);
|
|
|
|
|
return amount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>解冻到期的币,返回 (币种, 数量) 列表。</summary>
|
|
|
|
|
public List<KeyValuePair<string, double>> Thaw(int day)
|
|
|
|
|
{
|
|
|
|
|
var list = new List<KeyValuePair<string, double>>();
|
|
|
|
|
foreach (var a in new List<string>(FrozenUntil.Keys))
|
|
|
|
|
if (day >= FrozenUntil[a])
|
|
|
|
|
{
|
|
|
|
|
list.Add(new KeyValuePair<string, double>(a, Frozen.TryGetValue(a, out var f) ? f : 0));
|
|
|
|
|
Frozen.Remove(a); FrozenUntil.Remove(a);
|
|
|
|
|
}
|
|
|
|
|
return list;
|
|
|
|
|
}
|
|
|
|
|
|
2026-11-03 08:52:32 +08:00
|
|
|
public double Get(string asset) => Balances.TryGetValue(asset, out var v) ? v : 0;
|
|
|
|
|
|
|
|
|
|
public void Add(string asset, double amount)
|
|
|
|
|
{
|
|
|
|
|
if (amount == 0) return;
|
2026-11-03 15:35:48 +08:00
|
|
|
if (amount < 0 && BuyQty.TryGetValue(asset, out var bq))
|
|
|
|
|
{
|
|
|
|
|
double before = Get(asset), keep = before > 1e-12 ? Math.Max(0, 1 + amount / before) : 0;
|
|
|
|
|
BuyQty[asset] = bq * keep; BuyCost[asset] *= keep;
|
|
|
|
|
if (BuyQty[asset] < 1e-9) { BuyQty.Remove(asset); BuyCost.Remove(asset); }
|
|
|
|
|
}
|
2026-11-03 08:52:32 +08:00
|
|
|
double v = Get(asset) + amount;
|
|
|
|
|
if (v < -1e-9) throw new InvalidOperationException($"{Address}: {asset} 余额不足");
|
|
|
|
|
if (Math.Abs(v) < 1e-12) Balances.Remove(asset);
|
|
|
|
|
else Balances[asset] = v;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>按价格表估值(信用点)。</summary>
|
|
|
|
|
public double Value(Func<string, double> price) => Balances.Sum(kv => kv.Value * price(kv.Key));
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 转出:taint 和 basis 按转出价值占地址总价值的比例带走。Ponero 等不可追踪资产转入时,污点不随之进入目标地址。
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void Transfer(Wallet from, Wallet to, string asset, double amount, Func<string, double> price)
|
|
|
|
|
{
|
|
|
|
|
if (amount <= 0) return;
|
|
|
|
|
double total = from.Value(price);
|
|
|
|
|
double share = total > 0 ? Math.Min(1.0, amount * price(asset) / total) : 0;
|
|
|
|
|
double taint = from.Taint * share, basis = from.Basis * share;
|
|
|
|
|
from.Add(asset, -amount);
|
|
|
|
|
from.Taint -= taint;
|
|
|
|
|
from.Basis -= basis;
|
|
|
|
|
to.Add(asset, amount);
|
|
|
|
|
var spec = Assets.Get(asset);
|
|
|
|
|
if (spec == null || spec.Traceable) to.Taint += taint;
|
|
|
|
|
to.Basis += basis;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|