鉴定指南与检视面板:各语言排版核对与修正、示例数字、去掉卖家说法文字、波兰语挡板误译

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
ZHU MINCHAOandClaude Sonnet 5.5 committed 2026-11-04 21:50:35 +08:00
1 parent 564bf2d588
commit 39ab7822ba
5 files changed
+66 -44

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@@ -16,7 +16,7 @@ namespace Decentralized
public string Name;
public string Label, Chip; // 标称型号;真实芯片(null 表示真卡)
public double Health;
public int Fan, Fingers, Bracket, Print, Sticker, Serial;
public int Fan, Fingers, Bracket, Print, Sticker, Serial, CountBad, PinBad;
public bool Honest; // 卖家如实说
}
@@ -29,11 +29,11 @@ namespace Decentralized
new Case { Name = "旗舰九成新", Label = "RTX90", Health = 92, Honest = true },
new Case { Name = "PMD 高端磨损", Label = "RX800", Health = 55, Fan = 2, Fingers = 1, Bracket = 1 },
new Case { Name = "旗舰氧化", Label = "RX900", Health = 28, Fan = 2, Fingers = 2, Bracket = 1, Sticker = 2 },
new Case { Name = "低档冒充旗舰:接口数对不上", Label = "RTX90", Chip = "RTX60", Health = 90 },
new Case { Name = "重印丝印", Label = "RX900", Chip = "RX80", Health = 80, Print = 2 },
new Case { Name = "丝印印着真实型号", Label = "RTX80", Chip = "RTX60", Health = 75, Print = 1, Serial = 2 },
new Case { Name = "手贴序列号", Label = "RX800", Chip = "RX70", Health = 65, Serial = 1, Sticker = 2 },
new Case { Name = "全套破绽加老化", Label = "RTX90", Chip = "RTX70", Health = 45, Fan = 1, Fingers = 2, Print = 2, Serial = 2, Sticker = 2 },
new Case { Name = "低档冒充旗舰:接口数对不上", Label = "RTX90", Chip = "RTX60", Health = 90, CountBad = 1, PinBad = 1 },
new Case { Name = "重印丝印", Label = "RX900", Chip = "RX80", Health = 80, Print = 2, CountBad = 1 },
new Case { Name = "丝印印着真实型号", Label = "RTX80", Chip = "RTX60", Health = 75, Print = 1, Serial = 2, PinBad = 1 },
new Case { Name = "手贴序列号", Label = "RX800", Chip = "RX70", Health = 65, Serial = 1, Sticker = 2, CountBad = 1, PinBad = 1 },
new Case { Name = "全套破绽加老化", Label = "RTX90", Chip = "RTX70", Health = 45, Fan = 1, Fingers = 2, Print = 2, Serial = 2, Sticker = 2, PinBad = 1 },
};
private static int _next;
@@ -51,7 +51,7 @@ namespace Decentralized
public static GameItem Make(Case c, DealerKind kind)
{
var item = ModHelper.SpawnItem(Items.GpuId(c.Label));
var look = new CardLook { Seed = 0, Fan = c.Fan, Fingers = c.Fingers, Bracket = c.Bracket, Print = c.Print, Sticker = c.Sticker, Serial = c.Serial };
var look = new CardLook { Seed = 0, Fan = c.Fan, Fingers = c.Fingers, Bracket = c.Bracket, Print = c.Print, Sticker = c.Sticker, Serial = c.Serial, CountBad = c.CountBad, PinBad = c.PinBad };
Items.Store(item, new Unit { Model = c.Label, FakeOf = c.Chip, Health = c.Health, Look = look });
GeneralHelper.SetItemOwned(item, false);
var u = Items.ToUnit(item);