Label bar in the magnifier tray: seller's claims per label, point out, edit with a labeler
Six labels (model, fan, contacts, bracket, back print, sticker). Dealers state claims (honest tell the truth, middlemen hide 70%, scammers hide everything and name the stamped model); the price follows claims until a label is pointed out, then follows the real state. Pointing at a fake's evidence exposes the model label too. A wrong accusation costs reputation. Owned cards can have claims edited freely with a labeler present; a buyer spots each hidden flaw with 35% chance, which exposes it and costs reputation. Dimensions are additive percent adjustments on the model price. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -68,8 +68,8 @@ namespace Decentralized
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int day = StoreStation.GetDayCounter();
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var cards = UsedDealers.Cards(DealerKind.Middleman, day, rng);
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var c = cards[0];
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var item = Items.NewCard(c.Model, c.Health, c.FakeOf, rng);
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AppraisalHelper.InitAppraisalItem(item, (int)CardValue.Of(c.Model, c.Health));
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var item = Items.NewCard(c.Model, c.Health, c.FakeOf, rng, DealerKind.Middleman); // 带一份说法:鉴定时玩家要指出哪些不实
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AppraisalHelper.InitAppraisalItem(item, (int)item.unitValue);
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return item;
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}
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@@ -99,10 +99,9 @@ namespace Decentralized
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var placed = new List<string>();
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foreach (var c in cards)
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{
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var item = Items.NewCard(c.Model, c.Health, c.FakeOf, rng);
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if (c.Quoted) Items.SetQuote(item, c.MarkupPct);
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var item = Items.NewCard(c.Model, c.Health, c.FakeOf, rng, kind, c.MarkupPct);
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PlayerStore.Instance.AddDirectSellingItemToTable(item);
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placed.Add($"{c.Model}{(c.FakeOf != null ? "←" + c.FakeOf : "")} {c.Health:0}% {(c.Quoted ? c.MarkupPct + "%" : "不报价")} 柜台价 {item.unitValue}(真实 {CardValue.True(Items.ToUnit(item))})");
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placed.Add($"{c.Model}{(c.FakeOf != null ? "←" + c.FakeOf : "")} {c.Health:0}% 加价 {c.MarkupPct}% 柜台价 {item.unitValue}(真实 {CardValue.True(Items.ToUnit(item))})");
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}
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Log.Info($"二手贩子({kind}):{string.Join(",", placed)}");
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});
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