Six labels (model, fan, contacts, bracket, back print, sticker). Dealers
state claims (honest tell the truth, middlemen hide 70%, scammers hide
everything and name the stamped model); the price follows claims until a
label is pointed out, then follows the real state. Pointing at a fake's
evidence exposes the model label too. A wrong accusation costs reputation.
Owned cards can have claims edited freely with a labeler present; a buyer
spots each hidden flaw with 35% chance, which exposes it and costs
reputation. Dimensions are additive percent adjustments on the model price.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Fan, contact and scratch levels are recomputed from health and a per-card
seed, so a card looks older as it wears. Fan and contacts scale hashrate.
Each inspection-tray detail now maps to exactly one dimension value. Quoting
dealers price the card as if its condition were fine; the player points out
fan, contacts, bracket, print or sticker in the tray to take the matching
discount or expose a fake (a wrong accusation costs reputation like the
vanilla confrontation). Unowned cards show a coarse grade and rated specs.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
CardLook has five dimensions of three values each (fan, gold fingers,
bracket on the front; back print and back sticker on the back), 243
combinations. Wear traits follow health and appear on genuine cards too;
three signs (wrong port count, wrong or re-printed silkscreen, handwritten
serial) appear only on fakes, one to three of them. CardValue is the single
value function: sale price and the appraisal's correct value are both
price x (0.25 + 0.75 x health) of the chip actually inside; a dealer quotes
a fake by its labelled model. Graphics card prices rise to about 1.8x and
the block reward to 90 to keep the mining share in range.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>