using System; using System.Linq; using Decentralized.Domain; namespace Decentralized { /// /// Web3 黑市的货物进出:每周刷新现货与订单目录,夜间推进订单并写夜间日志, /// 上门(快递员当顾客上门)把到货交给玩家。 /// public static class BlackDelivery { public static void Subscribe() { ModHook.OnGenerateCustomerNormal += OnGenerate; } public static void Unsubscribe() { ModHook.OnGenerateCustomerNormal -= OnGenerate; } private static readonly System.Collections.Generic.Dictionary ValueCache = new System.Collections.Generic.Dictionary(); public static long Value(string id) { if (ValueCache.TryGetValue(id, out var cached)) return cached; var it = ModHelper.SpawnItem(id); long v = 0; if (it != null) { v = it.GetBaseValue(); it.Destroy(); } ValueCache[id] = v; return v; } /// 货架上的货对应的游戏物品 id:显卡是 "gpu:型号",对应本 mod 的显卡物品。 public static string GameId(string id) => id.StartsWith("gpu:") ? (Hardware.Specs.TryGetValue(id.Substring(4), out var sp) && sp.Asic ? AsicItems.Id(sp.Model) : Items.GpuId(id.Substring(4))) : id; /// 造出这件货:显卡按成色与(可能的)假卡真身造,不带卖家的说法;其余直接造。 public static GameItem Make(string id, string model, string fakeOf, double health) { if (id.StartsWith("gpu:")) return Hardware.Specs[model].Asic ? AsicItems.New(model, health) : Items.NewCard(model, health, fakeOf, Session.Data.Rng); if (id == Items.HwWallet) return Items.NewHwWallet(Session.Data.Rng.Chance(Scales.R(Tuning.WalletPoisonShare))); return ModHelper.SpawnItem(id); } /// 商家名:随机的匿名哈希,类型另外标注。 public static string DisplayName(string name) => name; public static string ItemName(string id) { var it = ModHelper.SpawnItem(GameId(id)); if (it == null) return id; string n = it.name; it.Destroy(); return n; } // ---- 玩家出售:从储藏区挑能上架的货 ---- /// 这件物品在黑市上的货 id(显卡是 "gpu:型号",其余是物品 id);不能上架返回 null。 public static string SellId(GameItem it) { if (it == null || it.identifier == null) return null; if (Items.IsGpu(it) || AsicItems.Is(it)) return "gpu:" + Items.ToUnit(it).Model; string id = it.identifier; return Merchants.IsGood(id) ? id : null; } /// 自己的储藏区、背包不能上架:卖掉会带走里面的东西,也会丢掉容量。 private static readonly System.Collections.Generic.HashSet StorageIds = new System.Collections.Generic.HashSet(Merchants.Table[MerchantType.Storage].Select(e => e.Id)); public static System.Collections.Generic.List Sellable() => GraphUtils.FindAllChildrenType(EmporiumEntry.Instance.invElement, i => GeneralHelper.IsItemOwned(i) && SellId(i) != null && !i.IsTag(Items.DeadTag) && !StorageIds.Contains(i.identifier) && i.FindAllChildItems().Count == 0, i => i.identifier != Items.Rig); /// 参考价:显卡按标称型号与成色,其余按游戏基础价。 public static long RefValue(GameItem it) { string id = SellId(it); if (id == null) return 0; if (Items.IsGpu(it) || AsicItems.Is(it)) { var u = Items.ToUnit(it); return CardValue.Of(u.Model, u.Health); } return Value(id); } public static GoodKind KindOf(string id) => id.StartsWith("gpu:") ? GoodKind.Gpu : Merchants.Info(id).Kind; /// 每周刷新:现货与订单目录一起。返回是否刷新了。 public static bool Restock(SaveData d, int day, bool force = false) { int rep = StoreReputation.GetBMReputation(); if (d.Black.Closed(day)) return false; if (force) d.Black.RefreshedDay = -999; if (!d.Black.Refresh(day, rep, d.Rng, Value)) return false; d.Black.RefreshOrders(day, rep, d.Rng, Value); // 平台现货偶尔有硬件钱包:比杰克逊博士便宜,外观一样,其中一部分被动过手脚 if (d.Rng.Chance(Tuning.WalletMallChance)) d.Black.Offers.Add(new BmOffer { Item = Items.HwWallet, Kind = GoodKind.Tech, Price = d.Rng.Range(Tuning.WalletMallMin, Tuning.WalletMallMax), Qty = d.Rng.Range(1, Tuning.WalletMallQtyMax) }); Log.Info($"黑市刷新(第 {day} 天):现货 {d.Black.Offers.Count} 种,商家 {d.Black.Sellers.Count} 家({string.Join("/", d.Black.Sellers.Select(x => x.Type))}),货架 {d.Black.Catalog.Count} 种共 {d.Black.CatalogValue:0} 信用点,高科技 {d.Black.Offers.Count(o => o.Kind == GoodKind.Tech)},显卡 {d.Black.Offers.Count(o => o.Kind == GoodKind.Gpu)}"); return true; } public static void Night(SaveData d, int day, bool crackdown) { var ps = PlayerStore.Instance; foreach (var e in d.Black.Night(day, crackdown, d.WalletAt, d.Rng, StoreReputation.GetSecReputation(), Session.Price)) { if (e.Sale != null) { string sname = ItemName(e.Sale.Item); Log.Info($"黑市出售事件:{e.Kind} {e.Sale.Item} ×{e.Sale.Mult} 货款 {e.Amount:0} 污点 {e.Sale.Taint:0}"); switch (e.Kind) { case "sale_sold": ps.AddNightLog(L.T("nightlog.bm.sale_sold", sname, Fmt.Num(e.Amount), e.Sale.PayDay), "99bb66"); break; case "sale_paid": ps.AddNightLog(L.T("nightlog.bm.sale_paid", sname, Fmt.Num(e.Amount), Fmt.Num(e.Sale.Taint)), "99bb66"); break; case "sale_fake": Items.Give(Make(e.Sale.Item, e.Sale.Model, e.Sale.FakeOf, e.Sale.Health)); ps.AddNightLog(L.T("nightlog.bm.sale_fake", sname), "cc7755"); break; case "sale_rug": ps.AddNightLog(L.T("nightlog.bm.sale_rug", sname, Fmt.Num(e.Amount)), "cc7755"); break; } if (e.Kind == "sale_rug") News.Show("pd_news_bmrug_" + day, L.T("news.bmrug.title"), L.T("news.bmrug.desc"), 4); continue; } string name = e.Order != null && e.Kind != "trap" ? ItemName(e.Order.Item) : null; Log.Info($"黑市订单事件:{e.Kind} {e.Order?.Item} {e.Order?.Seller} {e.Order?.Mode} 受控 {e.Order?.Controlled} 金额 {e.Amount:0}"); switch (e.Kind) { case "ready": ps.AddNightLog(L.T("nightlog.bm.ready", name), "99bb66"); break; case "scam_refund": ps.AddNightLog(L.T("nightlog.bm.scam_refund", DisplayName(e.Order.Seller), name), "cc7755"); break; case "scam_loss": ps.AddNightLog(L.T("nightlog.bm.scam_loss", DisplayName(e.Order.Seller), name, Fmt.Num(e.Amount)), "cc7755"); break; case "intercept": ps.AddNightLog(L.T("nightlog.bm.intercept", name, Fmt.Num(e.Amount)), "cc7755"); break; case "rug": ps.AddNightLog(L.T("nightlog.bm.rug", name, Fmt.Num(e.Amount)), "cc7755"); break; case "trap": { int amount = (int)Math.Min(Tuning.CrimeEventCap, e.Amount); ps.secData.CommitCrime(e.Order.Item != null && e.Order.Item.StartsWith("gpu:") ? "FENCING" : "CONTRABAND_TRAFFICKING", amount); Log.Info($"黑市追查:记罪证 {amount}({e.Order.Seller})"); ps.AddNightLog(L.T("nightlog.bm.trap." + e.Order.Seller, ItemName(e.Order.Item), amount), "cc7755"); break; } case "reopen": ps.AddNightLog(L.T("nightlog.bm.reopen"), "99bb66"); break; } if (e.Kind == "rug") Night_RugNews(day); } if (Unlock.BlackUnlocked && !crackdown) Restock(d, day); } private static void Night_RugNews(int day) => News.Show("pd_news_bmrug_" + day, L.T("news.bmrug.title"), L.T("news.bmrug.desc"), 4); // ---- 上门:开门后有到货的当天,快递员排进顾客队伍 ---- private static int courierDay = -1; private static void OnGenerate(StoreClientManager manager) { if (Session.Data == null || !Unlock.BlackUnlocked) return; Log.Guard("黑市快递员", () => { int day = StoreStation.GetDayCounter(); if (day == courierDay || !Session.Data.Black.Ready.Any()) return; courierDay = day; manager.AddClient(CreateCourier()); }); } public static StoreClient CreateCourier() { var rng = Session.Data.Rng; var c = new StoreClient { identifier = "pd_bm_courier", displayName = L.T("courier.name"), spriteName = SpriteDict.GetRandomScavSpriteName(), clientIntent = StoreClient.ClientIntent.SELL, }; StoreClientFactionSetup.InitScav(c); var trap = Session.Data.Black.Ready.FirstOrDefault(o => o.Controlled); Action finish = () => { PlayerStore.Instance.DismissCurrentClient(); }; if (trap == null) { c.mainDialogue.SetText(c.displayName, L.T("courier.line1." + rng.Range(1, 2))).NextDialogue().SetText(c.displayName, L.T("courier.line2." + rng.Range(1, 2))) .SetEndAction(() => Log.Guard("黑市快递交货", () => { DeliverDoor(); finish(); })); } else { // 受控交付:快递员神色异常,签收就是当场记罪证并查封,拒签只损失货款 var sign = new Dialogue(); sign.SetText("PLAYER", L.T("courier.sign.say")); sign.NextDialogue().SetText(c.displayName, L.T("courier.signed")).SetEndAction(() => Log.Guard("受控交付签收", () => { int amount = (int)Math.Min(Tuning.CrimeEventCap, Session.Data.Black.Sign(trap, true)); PlayerStore.Instance.secData.CommitCrime(trap.Item.StartsWith("gpu:") ? "FENCING" : "CONTRABAND_TRAFFICKING", amount); Log.Info($"受控交付:签收,记罪证 {amount},货被查封"); DeliverDoor(); finish(); })); var refuse = new Dialogue(); refuse.SetText("PLAYER", L.T("courier.refuse.say")); refuse.NextDialogue().SetText(c.displayName, L.T("courier.refused")).SetEndAction(() => Log.Guard("受控交付拒签", () => { Session.Data.Black.Sign(trap, false); Log.Info("受控交付:拒签"); DeliverDoor(); finish(); })); c.mainDialogue.SetText(c.displayName, L.T("courier.odd1")).NextDialogue().SetText(c.displayName, L.T("courier.odd2")) .AddChoice(DirectoryMaster.Item("yes"), L.T("courier.sign"), "", sign, null) .AddChoice(DirectoryMaster.Item("cancel"), L.T("courier.refuse"), "", refuse, null); } c.AddBasicDialog(); c.CompleteClientCreation(); return c; } private static void DeliverDoor() { var d = Session.Data; foreach (var o in d.Black.Ready.Where(x => !x.Controlled).ToList()) { for (int i = 0; i < o.Count; i++) { var made = Make(o.Item, o.Model, o.FakeOf, o.Health); Items.Give(made); if (o.Item.StartsWith("gpu:")) { var u = Items.ToUnit(made); Log.Info($"黑市到货显卡:标称 {u.Model} 真身 {(u.FakeOf ?? "(真卡)")} 成色 {u.Health:0} 外观 {u.Look.Encode()}"); } } d.Black.Deliver(o); Log.Info($"黑市快递:{o.Item} ×{o.Count}{(o.FakeOf != null ? "(假卡,真身 " + o.FakeOf + ")" : "")} 已放进储藏区"); } Session.Save(); } } }