using System;
using System.Collections.Generic;
using System.Linq;
using Decentralized.Domain;
namespace Decentralized
{
///
/// 每天的推进:开门时日内波动和 NPC 大户;睡觉时(游戏 EndNight 的最后)挖矿、损耗与暴毙、全网、稳定币、行情结算,写晨间日志,存档。
/// 矿架自己在夜间早段扣电并登记显卡(Items.NightDraw),这里只结算。
///
public static class Night
{
public static void Subscribe()
{
ModHook.OnShutterOpenedLate += OnOpen;
ModHook.OnGoingSleepEarly += OnSleepEarly;
ModHook.OnGoingSleepLate += OnSleepLate;
}
public static void Unsubscribe()
{
ModHook.OnShutterOpenedLate -= OnOpen;
ModHook.OnGoingSleepEarly -= OnSleepEarly;
ModHook.OnGoingSleepLate -= OnSleepLate;
}
private static bool Active => Session.Data != null && Unlock.IsUnlocked;
/// 游戏新闻事件与派系行动 → 行情事件。
public static List ActiveEvents()
{
var list = new List();
var mgr = StoreStation.Instance?.storeEventManager;
if (mgr == null) return list;
foreach (var e in mgr.GetActiveEvents())
{
switch (e.identifier)
{
case "stationWideBlackout": case "powerShortage": case "powerPlantMaintenance": list.Add(MarketEvent.Blackout); break;
case "crackdown": case "sec_martial_law": list.Add(MarketEvent.Crackdown); break;
case "bm_gang_war": list.Add(MarketEvent.GangWar); break;
case "rev_raid_upper_level": list.Add(MarketEvent.RevRaidUpper); break;
case "ll_riot": case "ll_worker_strike": list.Add(MarketEvent.LowerUnrest); break;
}
}
return list.Distinct().ToList();
}
private static void OnOpen()
{
if (!Active) return;
Log.Guard("开门行情", () =>
{
var d = Session.Data;
int day = StoreStation.GetDayCounter();
d.Market.Open(ActiveEvents(), d.Rng, day);
CandleChart.Morning(d, day);
double whale = d.Market.Whale(d.Rng);
d.Candles.Tick(Assets.PSC, day, d.Market.Price, whale);
if (day >= Tuning.ScamMinDay) { double wk = d.Market.TryWick(d.Rng, day); if (wk != 0) Log.Info($"插针 {wk:+0.000;-0.000},当晚回去 {d.Market.WickBack:0.00}"); }
CandleChart.Touch(d, day, Assets.PSC, Assets.Ponero);
PredictGame.Morning(d, day);
if (!d.OpeningNewsShown)
{
News.Show("pd_news_open", L.T("news.open.title"), L.T("news.open.desc"), 2);
d.OpeningNewsShown = true;
}
Session.Save();
});
}
/// 挖矿产出按各台机器的算力占比,发到每台机器设置的收款地址;没设置或地址对应的钱包已销毁,这一份丢失。
private static void PayMined(SaveData d, IEnumerable<(GameItem item, double hash)> cards, double mined, double totalHash)
{
var byMachine = new Dictionary();
foreach (var (item, hash) in cards)
{
var machine = Session.TonightMachine.TryGetValue(item, out var mm) ? mm : item;
byMachine[machine] = (byMachine.TryGetValue(machine, out var h) ? h : 0) + hash;
}
double lost = 0;
foreach (var kv in byMachine)
{
double share = mined * kv.Value / totalHash;
string addr = Payout.Get(kv.Key);
var w = string.IsNullOrEmpty(addr) ? null : d.Own(addr);
if (w == null) { lost += share; continue; }
w.Add(Assets.PSC, share);
}
if (lost > 1e-9)
{
Log.Info($"挖矿产出丢失 {lost:0.####} PSC(矿机没设置收款地址,或地址对应的钱包已销毁)");
PlayerStore.Instance.AddNightLog(L.T("nightlog.mined.lost", Fmt.Num(lost)));
}
}
private static void OnSleepEarly()
{
Session.TonightCards.Clear();
Session.TonightDrawn.Clear();
Session.TonightMachine.Clear();
Session.TonightRigs = Session.TonightPoweredRigs = 0;
Session.TonightKj = 0;
}
private static void OnSleepLate()
{
if (!Active) return;
Log.Guard("夜间结算", Settle);
}
/// 链上的夜间事件:网络拥堵、地址投毒的 0 币转入、钓鱼公告。
private static void ChainNight(SaveData d, int day)
{
if (d.GasPhase < 0) d.GasPhase = d.Rng.Range(0, Tuning.TxGasPeriod - 1);
d.Gas = TxRules.Gas(day + 1, d.GasPhase, d.Rng);
d.GasHist.Add(d.Gas); while (d.GasHist.Count > 10) d.GasHist.RemoveAt(0);
Log.Info($"明天 gas ×{d.Gas:0.00}");
if (day >= d.CongestedUntil && d.Rng.Chance(Tuning.TxCongestionChance))
{
d.CongestedFrom = day + 1;
d.CongestedUntil = day + d.Rng.Range(1, Tuning.TxCongestionDaysMax);
News.Show("pd_news_congest_" + day, L.T("news.congest.title"), L.T("news.congest.desc"), d.CongestedUntil - day);
}
foreach (var p in d.PoisonPlans.Where(x => x.Day <= day + 1).ToList())
{
d.PoisonPlans.Remove(p);
var w = d.Own(p.Wallet);
if (w == null) continue;
string fake = ChainAddress.Lookalike(p.Target, d.Rng);
TxRules.Record(w.History, new TxRecord { Addr = fake, Asset = Assets.PSC, Amount = 0, Day = day + 1, In = true });
Log.Info($"地址投毒:{p.Target} 的相似地址 {fake} 向 {w.Address} 转入 0 币");
}
if (d.Rng.Chance(Scales.R(Tuning.TxPhishChance)))
{
string fake = ChainAddress.Make(d.Rng.NextUInt());
if (Unlock.BlackUnlocked && d.Rng.Chance(0.5)) d.Black.Forum.Add("phish:" + fake);
else News.Show("pd_news_phish_" + day, L.T("news.phish.title"), L.T("news.phish.desc", fake), 2);
Log.Info("钓鱼公告:" + fake);
}
}
/// 欠款逾期:没收物品抵债(用游戏自己的没收接口,和房贷逾期同一套,发一张没收单);抵不够的核销并拉黑永续账户。
private static void SeizeForDebt(SaveData d, int day)
{
var ps = PlayerStore.Instance;
var items = ps.FindRepoItems(ps.GetAllRepoEligibleItems(), (int)Math.Ceiling(d.Perps.Debt));
double value = 0;
var names = new System.Text.StringBuilder();
foreach (var it in items)
{
if (it == null) continue;
value += it.GetCurrentValue(useRetailMarkup: false, withChild: true, includeEvents: true, forceMarkup: false, 0L);
names.AppendLine(it.name);
}
foreach (var it in items) it?.Destroy();
var slip = DirectoryMaster.Item("slip");
slip.name = L.T("perp.slip.title");
slip.ModifyTag("SLIP_TITLE", st => st.Enable().SetString(L.T("perp.slip.title")));
slip.ModifyTag("SLIP_BODY", st => st.Enable().SetString(names.ToString()));
ps.AddDirectSellingItemToTableMiddle(slip, true);
double off = d.Perps.ApplySeizure(value, day);
Log.Info($"永续欠款没收:抵 {value:0},核销 {off:0}");
ps.AddNightLog(L.T("nightlog.perp.seize", Fmt.Credits(value)) + (off > 0.5 ? L.T("nightlog.perp.writeoff", Fmt.Credits(off), Tuning.PerpBanDays) : ""), "cc7755");
}
private static void Settle()
{
var d = Session.Data;
int day = StoreStation.GetDayCounter();
if (d.Day == day) { Log.Info($"第 {day} 天夜间结算已执行过,跳过重复调用"); return; }
StoryLinks.Night(d, day);
TumblerStory.Night(d, day);
var events = ActiveEvents();
Log.Info($"夜间事件:{string.Join(",", events)}(新增 {string.Join(",", events.Where(e => !d.ActiveEvents.Contains(e)))}),黑市声望 {StoreReputation.GetBMReputation()}");
bool wasSanctioned = d.Mixer.Sanctioned(day);
foreach (var ev in events.Where(e => !d.ActiveEvents.Contains(e)))
{
d.Stable.OnEventStart(ev, day, d.Rng); d.Mixer.OnEvent(ev, day, d.Rng);
// 镇压开始:黑市为换取放行,按声望出卖一批 CRT 地址
if (ev == MarketEvent.Crackdown && Stablecoins.CrtFrozenByCrackdown(StoreReputation.GetBMReputation(), d.Rng))
{
double frozen = d.Wallets.Sum(w => w.Freeze(Assets.CRT, Tuning.CrtFreezeShare, day + Tuning.CrtUnfreezeAfter));
if (frozen > 0)
{
PlayerStore.Instance.AddNightLog(L.T("nightlog.crt_freeze", Fmt.Num(frozen), day + Tuning.CrtUnfreezeAfter), "cc7755");
News.Show("pd_news_crtfreeze_" + day, L.T("news.crtfreeze.title"), L.T("news.crtfreeze.desc"), 3);
}
}
}
foreach (var w in d.Wallets)
foreach (var t in w.Thaw(day)) PlayerStore.Instance.AddNightLog(L.T("nightlog.thaw", Fmt.Num(t.Value), t.Key));
if (!wasSanctioned && d.Mixer.Sanctioned(day) && Unlock.MixerUnlocked) News.Show("pd_news_sanction_" + day, L.T("news.sanction.title"), L.T("news.sanction.desc"), 3);
d.ActiveEvents = events;
if (Unlock.BlackUnlocked) BlackDelivery.Night(d, day, events.Contains(MarketEvent.Crackdown));
d.Network.Availability = (events.Contains(MarketEvent.Blackout) ? 0.8 : 1) * (events.Contains(MarketEvent.LowerUnrest) ? 0.9 : 1);
var units = Session.TonightCards.Select(c => (item: c.Key, unit: Items.ToUnit(c.Key), bonus: c.Value)).ToList();
double hash = units.Sum(x => x.unit.Hash(x.bonus));
double mined = d.Network.Mine(hash);
if (mined > 0 && hash > 0) PayMined(d, units.Select(x => (x.item, x.unit.Hash(x.bonus))), mined, hash);
var report = new NightReport
{
Day = day, Rigs = Session.TonightRigs, PoweredRigs = Session.TonightPoweredRigs, Kj = Session.TonightKj,
Hash = hash, NetworkHash = d.Network.NpcHash * d.Network.Availability + hash, Mined = mined,
};
foreach (var (item, unit, bonus) in units)
{
bool died = unit.Night(bonus, d.Rng);
Items.Store(item, unit);
if (died) report.Burnt.Add(item.name);
}
double rewardBefore = d.Network.Reward;
d.Network.Night(day, d.Market.Price, hash);
if (d.Network.Reward < rewardBefore) d.Market.OnHalving(d.Rng);
if (d.Network.Reward < rewardBefore) News.Show("pd_news_halving_" + day, L.T("news.halving.title"), L.T("news.halving.desc"), 2);
// 预测市场:先登记今晚的观测再结算到期的盘口;行情盘读夜间更新之前的价格
double pscMark = d.Market.Mark;
d.Market.UndoWick(day);
CandleChart.Close(d, day);
PredictGame.ClosePrice = d.Market.Price; PredictGame.CloseGas = d.Gas; PredictGame.ClosePush = d.Market.PlayerPush;
// 永续:用今天的标记价(当日均价)结算,要在今晚的价格更新之前
var perpEvents = d.Perps.Night(day, new Dictionary { ["PSC"] = pscMark, ["SPARK"] = d.Stable.Spark }, d.Poinbase, Session.Price);
foreach (var pp in d.Perps.Positions) Log.Info($"永续夜间:{pp.Product} {(pp.Long ? "多" : "空")} 保证金 {pp.Margin:0.00},资金费率 {d.Perps.Rate(pp.Product) * 100:0.000}%,标记价 {(pp.Product == "PSC" ? pscMark : d.Stable.Spark):0.00}");
if (perpEvents.Any(e => e.Kind == "seize")) SeizeForDebt(d, day);
var stakeEvents = d.Staking.Night(day, d.Stable.CraRate, d.WalletAt);
double crcFactor = d.Stable.Night(day, d.Rng, d.Staking.Earning);
var orderEvents = d.Stable.NightOrders(day, d.Rng);
foreach (var oe in orderEvents)
{
var ow = d.WalletAt(oe.Order.Wallet);
if (oe.Kind == CraOrderKind.Minted) { ow.Add(Assets.CRA, oe.Cra); d.Staking.Stake(ow, oe.Cra, Session.Price); }
else if (oe.Kind == CraOrderKind.Burned) { ow.Add(Assets.CRC, oe.Crc); ow.Add(Assets.SPARK, oe.Spark); }
}
if (d.Stable.CraWarnDay == day) News.Show("pd_news_crawarn_" + day, L.T("news.crawarn.title"), L.T("news.crawarn.desc"), 4);
if (d.Stable.CraSubsidyLow && !d.CraLowNews) { d.CraLowNews = true; News.Show("pd_news_cralow_" + day, L.T("news.cralow.title"), L.T("news.cralow.desc"), 3); }
if (crcFactor < 1)
foreach (var w in d.Wallets.Append(d.Poinbase))
if (w.Get(Assets.CRC) > 0) w.Balances[Assets.CRC] = w.Get(Assets.CRC) * crcFactor;
d.Market.UpdateSupply(day);
if (Tuning.HalvingDays - day % Tuning.HalvingDays == 3) News.Show("pd_news_prehalving_" + day, L.T("news.prehalving.title"), L.T("news.prehalving.desc"), 3);
d.Market.Night(events, d.Rng, day, Session.Price);
report.Price = d.Market.Price;
d.LastNight = report;
d.Day = day;
var ps = PlayerStore.Instance;
if (mined > 0) ps.AddNightLog(L.T("nightlog.mined", Fmt.Num(mined)));
foreach (var m in d.Mixer.Night(d.WalletAt, day, Session.Price, d.Rng))
{
Log.Info($"混币器:{(m.Rugged ? "跑路" : "提回")} {m.Amount:0.##} {m.Asset},污点 {m.TaintBefore:0} → {m.TaintAfter:0},标记 {m.Flagged}");
if (m.Rugged) ps.AddNightLog(L.T("nightlog.mixer_rug", Fmt.Num(m.Amount), m.Asset), "cc7755");
else
{
string line = L.T("nightlog.mixer", Fmt.Num(m.Amount), m.Asset, Fmt.Credits(m.TaintBefore), Fmt.Credits(m.TaintAfter)) + (m.Flagged ? L.T("nightlog.mixer_flag") : "");
if (m.Flagged) ps.AddNightLog(line, "cc7755"); else ps.AddNightLog(line);
}
}
// 被投毒的硬件钱包:钱够多以后,别人用手里的助记词把它转空
foreach (var w in d.Wallets.Where(x => x.Poisoned))
{
double v = w.Value(Session.Price);
if (!d.Rng.Chance(Wallet.DrainChance(v))) continue;
w.Drain(Session.Price);
Log.Info($"投毒钱包 {w.Address} 被转空:{v:0}");
ps.AddNightLog(L.T("nightlog.drained", WalletWindow.NameOf(w), Fmt.Credits(v)), "cc7755");
}
ChainNight(d, day);
switch (d.Network.EraNight(day, d.Rng))
{
case Network.EraStep.Warn: News.Show("pd_news_erawarn_" + day, L.T("news.erawarn.title"), L.T("news.erawarn.desc"), 5); break;
case Network.EraStep.Start: News.Show("pd_news_era_" + day, L.T("news.era.title"), L.T("news.era.desc"), 5); Log.Info("矿机时代到来:NPC 耗电效率翻倍"); break;
}
var predictEvents = PredictGame.Available(day) || d.Predict.Markets.Count > 0
? d.Predict.Night(day, PredictGame.ActiveIds(), m => PredictGame.Outcome(m, d), d.WalletAt, d.Rng, PredictGame.ClosePush) : new List();
foreach (var mv in d.Predict.Drift(day, m => PredictGame.PublicProb(m, d, day), d.Rng))
{
if (Math.Abs(mv.To - mv.From) < Tuning.PredictMoveLog) continue;
var why = PredictGame.Clues(mv.Market);
ps.AddNightLog(L.T("nightlog.predict.move", PredictGame.Question(mv.Market), mv.From.ToString("0.00", System.Globalization.CultureInfo.InvariantCulture), mv.To.ToString("0.00", System.Globalization.CultureInfo.InvariantCulture)) + (why.Count > 0 ? L.T("nightlog.predict.why", why[0]) : ""));
}
var ponzi = d.Ponzi.Night(day, StoreReputation.GetStoreReputation(StoreReputation.FACTION_LOWER_LEVEL)?.GetReputation() ?? 0, d.Own(d.Ponzi.Wallet ?? "") ?? d.Hot, d.Rng);
if (ponzi != null)
{
ps.secData.CommitCrime("FRAUD", (int)Tuning.PonziCrime);
StoreReputation.GetStoreReputation(StoreReputation.FACTION_LOWER_LEVEL)?.SetReputation(0);
ps.AddNightLog(L.T(ponzi.Kind == "collapse" ? "nightlog.ponzi.collapse" : "nightlog.ponzi.reported", Fmt.Credits(ponzi.Amount)), "cc7755");
News.Show("pd_news_ponzi_" + day, L.T("news.ponzi.title"), L.T("news.ponzi.desc"), 4);
Log.Info($"理财崩盘:{ponzi.Kind},池子 {ponzi.Amount:0} 被没收");
}
foreach (var e in d.Scams.Night(day, d.Rng, d.Own, new[] { Assets.CRT, Assets.PSC, Assets.CRC, Assets.CRA }, Session.Price))
{
var sw = d.Own(e.Wallet);
string wn = sw != null ? WalletWindow.NameOf(sw) : e.Wallet;
if (e.Kind == "drain") ps.AddNightLog(L.T("nightlog.scam.drain", wn, Fmt.Num(e.Amount), e.Asset, e.Name), "cc7755");
else if (e.Kind == "rug") ps.AddNightLog(L.T("nightlog.scam.rug", e.Name, Fmt.Num(e.Amount), wn), "cc7755");
else if (e.Kind == "dry") ps.AddNightLog(L.T("nightlog.scam.dry", e.Name, Fmt.Num(e.Amount), wn));
else if (e.Kind == "paid") ps.AddNightLog(L.T("nightlog.scam.paid", e.Name, Fmt.Num(e.Amount), wn));
if (sw != null) WalletWindow.RefreshDevice(sw);
}
foreach (var f in d.FakePaidToday) ps.AddNightLog(L.T("nightlog.scam.fakepay", f), "cc7755");
d.FakePaidToday.Clear();
foreach (var e in predictEvents)
{
if (e.Kind == "win") ps.AddNightLog(L.T("nightlog.predict.win", PredictGame.Question(e.Market), Fmt.Credits(e.Amount)));
else if (e.Kind == "lose") ps.AddNightLog(L.T("nightlog.predict.lose", PredictGame.Question(e.Market), Fmt.Credits(e.Amount)), "cc7755");
else if (e.Kind == "void") ps.AddNightLog(L.T("nightlog.predict.void", PredictGame.Question(e.Market), Fmt.Credits(e.Amount)));
else if (e.Kind == "manip")
{
ps.secData.CommitCrime("FRAUD", (int)Math.Round(e.Fraud));
ps.AddNightLog(L.T("nightlog.predict.manip", PredictGame.Question(e.Market), Fmt.Credits(e.Amount)), "cc7755");
News.Show("pd_news_manip_" + day, L.T("news.manip.title"), L.T("news.manip.desc"), 3);
}
else if (e.Kind == "caught")
{
ps.secData.CommitCrime("FRAUD", (int)Math.Round(e.Fraud));
ps.AddNightLog(L.T("nightlog.predict.caught", PredictGame.Question(e.Market), Fmt.Credits(e.Amount)), "cc7755");
}
}
foreach (var e in perpEvents)
{
string who = e.Product + " " + L.T(e.Long ? "perp.long" : "perp.short");
if (e.Kind == "liq") ps.AddNightLog(L.T("nightlog.perp.liq", who, Fmt.Credits(e.Amount)), "cc7755");
else if (e.Kind == "adl") ps.AddNightLog(L.T("nightlog.perp.adl", who, Fmt.Credits(e.Amount)), "cc7755");
else if (e.Kind == "interest") ps.AddNightLog(L.T("nightlog.perp.interest", Fmt.Credits(e.Amount)), "cc7755");
else if (e.Kind == "repaid") ps.AddNightLog(L.T("nightlog.perp.repaid", Fmt.Credits(e.Amount)), "cc7755");
}
foreach (var e in stakeEvents)
{
var sw = d.Own(e.Wallet);
if (e.Released > 0) ps.AddNightLog(L.T("nightlog.unstaked", Fmt.Num(e.Released), sw != null ? WalletWindow.NameOf(sw) : e.Wallet));
}
foreach (var oe in orderEvents)
{
var ow = d.Own(oe.Order.Wallet);
string wn = ow != null ? WalletWindow.NameOf(ow) : oe.Order.Wallet;
if (oe.Kind == CraOrderKind.Minted) ps.AddNightLog(L.T("nightlog.cra.minted", Fmt.Num(oe.Cra), wn));
else if (oe.Kind == CraOrderKind.Burned) ps.AddNightLog(L.T("nightlog.cra.burned", Fmt.Num(oe.Order.Cra), Fmt.Num(oe.Crc), Fmt.Num(oe.Spark), wn));
else ps.AddNightLog(L.T("nightlog.cra.lost", Fmt.Num(oe.Order.Cra), oe.Order.Mint ? L.T("cra.mint") : L.T("cra.burn")), "cc7755");
}
double interest = stakeEvents.Sum(e => e.Interest);
if (interest > 0) ps.AddNightLog(L.T("nightlog.stakeint", Fmt.Num(interest)));
foreach (var name in report.Burnt) ps.AddNightLog(L.T("nightlog.burnt", name), "cc7755");
int unpowered = report.Rigs - report.PoweredRigs;
if (unpowered > 0 && units.Count + unpowered > 0) ps.AddNightLog(L.T("nightlog.unpowered", unpowered), "cc7755");
if (d.CoinSalesToday > 0) ps.AddNightLog(L.T("nightlog.coinpay", Fmt.Credits(d.CoinSalesToday)));
d.CoinSalesToday = 0;
Log.Info($"夜间结算第 {day} 天:钱包污点 {d.Hot.Taint:0},CRT {d.Hot.Get(Assets.CRT):0}(冻结 {(d.Hot.Frozen.TryGetValue(Assets.CRT, out var fz) ? fz : 0):0}),混币器在途 {d.Mixer.Pending.Count},制裁至 {d.Mixer.SanctionedUntil}");
Session.Save();
}
}
///
/// mod 新闻:不带价格修正的新闻事件,和原版新闻一样出现在报纸上。报纸按重要度排序、最多登 4 条,
/// 游戏自己的事件重要度多在 4–7,mod 新闻默认 5 才不会总被挤掉;剧情联动用 9 登头版。
///
public static class News
{
public static void Show(string id, string title, string text, int days, int importance = 5)
{
var mgr = StoreStation.Instance?.storeEventManager;
if (mgr == null || mgr.IsEventActive(id)) return;
mgr.ActivateEvent(new StoreEvent
{
identifier = id, newsName = title, displayName = title, newsDescription = text,
duration = days, eventType = StoreEvent.EventType.COSMETIC, eventArea = StoreEvent.EventArea.ALL,
importance = importance, cooldown = 0, negociationDatas = new List(),
});
}
}
}