Bank shows real credits, rent and deposits/withdrawals; Poinbase is the
compliant exchange; Web3 is the wallet and decentralised trading.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Fans (1/2/3/3) and power connectors (6/8/8/8+8) follow the real chip's tier,
so a fake shows its real tier physically. Serial numbers (brand prefix, tier
code, factory code, four digits) are drawn on the sticker from card state;
the label bar gets power-and-fans and serial rows, eight in total, with a
framed panel. A graphics card appraisal guide item holds the rules.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model name is display only; performance and price follow brand and tier.
Tier physical traits: power pins 6/8/8/8+8 and fans 1/2/3/3.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Six labels (model, fan, contacts, bracket, back print, sticker). Dealers
state claims (honest tell the truth, middlemen hide 70%, scammers hide
everything and name the stamped model); the price follows claims until a
label is pointed out, then follows the real state. Pointing at a fake's
evidence exposes the model label too. A wrong accusation costs reputation.
Owned cards can have claims edited freely with a labeler present; a buyer
spots each hidden flaw with 35% chance, which exposes it and costs
reputation. Dimensions are additive percent adjustments on the model price.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Fan, contact and scratch levels are recomputed from health and a per-card
seed, so a card looks older as it wears. Fan and contacts scale hashrate.
Each inspection-tray detail now maps to exactly one dimension value. Quoting
dealers price the card as if its condition were fine; the player points out
fan, contacts, bracket, print or sticker in the tray to take the matching
discount or expose a fake (a wrong accusation costs reputation like the
vanilla confrontation). Unowned cards show a coarse grade and rated specs.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
192x128 drawings made for the magnifier tray instead of enlarging the
48x32 item sprite: nine-blade fans, fin stack, heat pipes, power connector,
PCB parts, per-contact gold fingers; back with brushed backplate, QR and
barcode sticker, seal. Appearance overlays share coordinates with the base.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Cards are inspectable. While the magnifier inspection tray shows a card, a
mod-owned panel under the tray draws the card enlarged with its appearance
overlays and a turn-over button. No Harmony patches: a resident component
watches the inspection manager.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Six-blade fans with rim, air duct and hub, graphite shroud with fin stack,
copper heat-pipe ends and an 8-pin connector, PCB with parts and per-contact
gold fingers; back has brushed backplate, vents, screws, recessed silkscreen
plate, QR/barcode sticker and a seal. Overlays realigned.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Client-temporary features are stripped when an item sits on the front
counter, so the scam markup never applied. The quote now lives in a tag and
counts only while the item is not owned. GPU item type ELECTRONIC has no
translation in the game, so cards are typed as Material.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
A scav-type seller visits now and then with three to five used cards. An
honest dealer sells at true value, a middleman adds 8%, a scammer mixes in
fakes (relabelled cheap chips) priced at 90% of the labelled model's value.
The markup is a client-temporary item feature, so a bought card is only
worth its real value. Cards are registered as appraisal items; the correct
value is the same function as the sale value.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>